Info: 'Le fichier monde "^0" est manquant! Il doit Étre dans le mÉme dossier que l'application. S.V.P. choisissez un autre fichier monde.'
DITL_436.txt
Items: (3 entries)
0:
Bounds: x1=200, y1=90, x2=381, y2=110
Type: 4
Info: 'Changer vers l'ancien mode'
1:
Bounds: x1=70, y1=90, x2=173, y2=110
Type: 4
Info: 'Ne pas changer'
2:
Bounds: x1=60, y1=10, x2=350, y2=78
Type: -120
Info: 'Avant d'ouvrir Pac the Mac votre Äcran principal n'Ätait pas en 256 couleurs ou le mode N&B! Voulez-vous le changer a l'ancien mode avant de quitter?'
DITL_435.txt
Items: (4 entries)
0:
Bounds: x1=235, y1=70, x2=409, y2=90
Type: 4
Info: 'Changer vers 256 couleurs'
1:
Bounds: x1=100, y1=70, x2=230, y2=90
Type: 4
Info: 'Chenger vers N&B'
2:
Bounds: x1=20, y1=70, x2=78, y2=90
Type: 4
Info: 'Quitter'
3:
Bounds: x1=60, y1=10, x2=380, y2=61
Type: -120
Info: 'Pac the Man a besoin de moins de milliers de couleurs sur l'Äcran! Voulez-vous changer la rÄsolution de couleurs et commencer la partie?'
DITL_434.txt
Items: (4 entries)
0:
Bounds: x1=280, y1=60, x2=338, y2=80
Type: 4
Info: 'OK'
1:
Bounds: x1=180, y1=60, x2=260, y2=80
Type: 4
Info: 'Oublier'
2:
Bounds: x1=70, y1=20, x2=304, y2=53
Type: -120
Info: 'Voulez-vous vraiment effacer les scores?'
3:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' '
DITL_433.txt
Items: (7 entries)
0:
Bounds: x1=170, y1=130, x2=228, y2=150
Type: 4
Info: 'OK'
1:
Bounds: x1=60, y1=130, x2=145, y2=150
Type: 4
Info: 'Oublier'
2:
Bounds: x1=20, y1=80, x2=52, y2=112
Type: -96
Info: '@'
3:
Bounds: x1=60, y1=80, x2=92, y2=112
Type: -96
Info: ' Ç'
4:
Bounds: x1=200, y1=90, x2=224, y2=106
Type: 16
Info: '01'
5:
Bounds: x1=120, y1=90, x2=195, y2=106
Type: -120
Info: 'Monde-No:'
6:
Bounds: x1=20, y1=10, x2=232, y2=74
Type: -120
Info: 'Quel niveau voulez-vous essayer? (01 - ^0)Vous n'allez avoir aucun point!'
DITL_432.txt
Items: (6 entries)
0:
Bounds: x1=180, y1=120, x2=238, y2=140
Type: 4
Info: 'OK'
1:
Bounds: x1=80, y1=120, x2=160, y2=140
Type: 4
Info: 'Oublier'
2:
Bounds: x1=20, y1=80, x2=206, y2=97
Type: 16
Info: 'Changer texte'
3:
Bounds: x1=20, y1=16, x2=52, y2=48
Type: -96
Info: 'r'
4:
Bounds: x1=60, y1=16, x2=92, y2=48
Type: -96
Info: ' Ç'
5:
Bounds: x1=80, y1=20, x2=260, y2=52
Type: -96
Info: ' å'
DITL_431.txt
Items: (3 entries)
0:
Bounds: x1=10, y1=160, x2=211, y2=176
Type: -128
Info: ''
1:
Bounds: x1=10, y1=140, x2=214, y2=157
Type: -120
Info: 'Chargement des donnÄes...'
2:
Bounds: x1=51, y1=10, x2=179, y2=138
Type: -96
Info: ' à'
DITL_430.txt
Items: (0 entries)
DITL_429.txt
Items: (4 entries)
0:
Bounds: x1=280, y1=60, x2=338, y2=80
Type: 4
Info: 'OK'
1:
Bounds: x1=180, y1=60, x2=260, y2=80
Type: 4
Info: 'Oublier'
2:
Bounds: x1=70, y1=20, x2=304, y2=53
Type: -120
Info: 'Voulez-vous vraiment quitter?'
3:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' '
DITL_428.txt
Items: (6 entries)
0:
Bounds: x1=282, y1=354, x2=340, y2=374
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' â'
2:
Bounds: x1=300, y1=10, x2=332, y2=43
Type: -96
Info: ' Φ'
3:
Bounds: x1=21, y1=235, x2=349, y2=347
Type: -120
Info: 'Outils:Ñ Ingemar Ragnemalm's Sprite Animation ToolkitÑ Code Warrior 10 PascalPac the Man est gratuit. Sentez-vous libre de me contacter (en anglais)'
4:
Bounds: x1=21, y1=108, x2=345, y2=222
Type: -120
Info: 'Version ^0Sebastian Wegner 2000(Traduction franìaise par Philippe Demers)E-Mail: mcsebi@kagi.comPage Web: http://www.mcsebi.de/'
5:
Bounds: x1=117, y1=10, x2=245, y2=138
Type: -96
Info: ' à'
DITL_339.txt
Items: (12 entries)
0:
Bounds: x1=270, y1=220, x2=328, y2=240
Type: 4
Info: 'Bien'
1:
Bounds: x1=190, y1=220, x2=252, y2=240
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=30, y1=50, x2=255, y2=68
Type: 5
Info: 'M£sica'
3:
Bounds: x1=30, y1=70, x2=255, y2=88
Type: 5
Info: 'Sonido'
4:
Bounds: x1=30, y1=90, x2=280, y2=105
Type: 5
Info: 'Cambiar sùlo la resoluciùn de color'
5:
Bounds: x1=30, y1=130, x2=255, y2=146
Type: 5
Info: 'Animaciùn rçpida'
6:
Bounds: x1=30, y1=110, x2=255, y2=126
Type: 5
Info: 'Usar patrùn de fondo'
7:
Bounds: x1=119, y1=10, x2=231, y2=48
Type: -64
Info: ' ì'
8:
Bounds: x1=30, y1=160, x2=46, y2=176
Type: 16
Info: '0'
9:
Bounds: x1=30, y1=190, x2=46, y2=206
Type: 16
Info: '0'
10:
Bounds: x1=60, y1=160, x2=179, y2=178
Type: -120
Info: 'Sound volume (1..8)'
11:
Bounds: x1=60, y1=190, x2=180, y2=209
Type: -120
Info: 'Music volume (1..8)'
DITL_337.txt
Items: (2 entries)
0:
Bounds: x1=260, y1=80, x2=318, y2=100
Type: 4
Info: 'Bien'
1:
Bounds: x1=70, y1=10, x2=303, y2=76
Type: -120
Info: '┴Hace falta el mapa "^0"! Debe estar en la misma carpeta que la aplicaciùn. Favor escoger otro mapa.'
DITL_336.txt
Items: (3 entries)
0:
Bounds: x1=181, y1=90, x2=353, y2=110
Type: 4
Info: 'Cambiar al modo original'
1:
Bounds: x1=70, y1=90, x2=170, y2=110
Type: 4
Info: 'No cambiar'
2:
Bounds: x1=60, y1=10, x2=350, y2=78
Type: -120
Info: '┴Antes de lanzar Pac the Man tu monitor principal no estaba en 256 colores ni en modo B/N! └Quieres cambiar al modo original antes de cerrar?'
DITL_335.txt
Items: (4 entries)
0:
Bounds: x1=236, y1=70, x2=384, y2=89
Type: 4
Info: 'Cambiar a 256 colores'
1:
Bounds: x1=100, y1=70, x2=230, y2=90
Type: 4
Info: 'Cambiar a B/N'
2:
Bounds: x1=20, y1=70, x2=78, y2=90
Type: 4
Info: 'Cerrar'
3:
Bounds: x1=60, y1=10, x2=380, y2=61
Type: -120
Info: '┴Pac the Man requiere menos de miles de colores para funcionar! └Quieres cambiar la resoluciùn del color y empezar el juego?'
DITL_334.txt
Items: (4 entries)
0:
Bounds: x1=280, y1=60, x2=338, y2=80
Type: 4
Info: 'Bien'
1:
Bounds: x1=180, y1=60, x2=260, y2=80
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=70, y1=20, x2=304, y2=53
Type: -120
Info: '└En verdad quieres borrar las marcas?'
3:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' '
DITL_333.txt
Items: (7 entries)
0:
Bounds: x1=170, y1=130, x2=228, y2=150
Type: 4
Info: 'Bien'
1:
Bounds: x1=60, y1=130, x2=145, y2=150
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=20, y1=80, x2=52, y2=112
Type: -96
Info: '@'
3:
Bounds: x1=60, y1=80, x2=92, y2=112
Type: -96
Info: ' Ç'
4:
Bounds: x1=200, y1=90, x2=224, y2=106
Type: 16
Info: '01'
5:
Bounds: x1=120, y1=90, x2=195, y2=106
Type: -120
Info: 'Nivel-No:'
6:
Bounds: x1=20, y1=10, x2=232, y2=74
Type: -120
Info: '└QuÄ nivel deseas intentar? (01 - ^0)┴No ganarçs puntos!'
DITL_332.txt
Items: (6 entries)
0:
Bounds: x1=180, y1=120, x2=238, y2=140
Type: 4
Info: 'Bien'
1:
Bounds: x1=80, y1=120, x2=160, y2=140
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=20, y1=80, x2=206, y2=97
Type: 16
Info: 'Edit Text'
3:
Bounds: x1=20, y1=16, x2=52, y2=48
Type: -96
Info: 'r'
4:
Bounds: x1=60, y1=16, x2=92, y2=48
Type: -96
Info: ' Ç'
5:
Bounds: x1=80, y1=20, x2=260, y2=52
Type: -96
Info: ' å'
DITL_331.txt
Items: (3 entries)
0:
Bounds: x1=10, y1=160, x2=211, y2=176
Type: -128
Info: ''
1:
Bounds: x1=10, y1=140, x2=116, y2=157
Type: -120
Info: 'Cargando...'
2:
Bounds: x1=51, y1=10, x2=179, y2=138
Type: -96
Info: ' à'
DITL_330.txt
Items: (0 entries)
DITL_329.txt
Items: (4 entries)
0:
Bounds: x1=280, y1=60, x2=338, y2=80
Type: 4
Info: 'Bien'
1:
Bounds: x1=180, y1=60, x2=260, y2=80
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=70, y1=20, x2=304, y2=53
Type: -120
Info: '└En verdad quieres cerrar?'
3:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' '
DITL_328.txt
Items: (6 entries)
0:
Bounds: x1=280, y1=340, x2=338, y2=360
Type: 4
Info: 'Bien'
1:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' â'
2:
Bounds: x1=300, y1=10, x2=332, y2=43
Type: -96
Info: ' Φ'
3:
Bounds: x1=20, y1=220, x2=348, y2=332
Type: -120
Info: 'Herramientas:Ñ Sprite Animation Toolkit de Ingemar RagnemalmÑ Code Warrior 10 PascalPac the Man es gratis. Sin costo alguno.Pueden contactarme cuando gusten.'